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SMOKE MARKERS: Smoke markers aren't exactly flames, but they are
certainly related to fire. Smoke markers are great for marking
destroyed tanks, keeping track of how a fire is progressing though
an Empire Coaching Inn, and a myriad of other uses. It's a good
thing then that smoke markers are a snap to make. Below, you'll see
how aluminum foil and steel wool can be used to simulate smoke on
the tabletop. In addition to these easy-to-find materials, all you
really need are some super glue and some spray paint!
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40-mm round
bases with just aluminum foil, aluminum foil and steel wool, and
just steel wool.
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 Paint any of the
three markers above with layers of spray paint to achieve a color
gradient.
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PAINTING FIRE: There are many ways to paint flames. Heck, which
primer you use (Skull White or Chaos Black) is often debated. If you
have a technique that works, stick with it. If not, we asked Rob how
he went about painting his flame-ridden army so you can get some
ideas for your own painting projects. It turns out that he starts
off with Skull White in order to get a brighter finish. Below, check
out the progression Rob uses for his flame scheme. Most of this
paint work is done with rapid drybrushes, so the going is quick and
easy. However, towards the final steps, you'll have to put the
drybrush down and paint a bit more neatly so as not to obscure your
deeper shades of
orange.
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1:Skull White
Undercoat |
2:Blazing Orange |
3:Fiery Orange |
4:Golden Yellow |
5:Sunburst Yellow |
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PUTTY AND
FLAME EFFECTS: Putty is
the main method Rob uses to create fire. It only took him 5 minutes
to sculpt the flaming skull below, and all he used were a pair of
clippers and a hobby knife (watch your fingers)!
Check out
the images below to see the process and then give sculpting flames a
try. After a few attempts, it'll come easily. Once you get the
basics of the putty technique for flames, you can try your hand at
more elaborate projects like the ones featured at the bottom of this
page. |
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Shape a small amount of
putty with clippers. |
Then, jab the putty with a hobby
knife. |
Flame On! |
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he flames on this heavy flamer depend on a
paperclip understructure to maintain their
shape. |
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A simple flaming sword
conversion. |
Fire makes this scenery element even
better. |
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Technique 1:
Overbrushing |
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Overbrushing is an easy way to paint basecoats and
highlights on chain mail, scale mail, hair, fur, and other heavily
textured surfaces like a model's base or groundcover. This technique
makes use of a brush that is more heavily charged with paint than a
drybrush. Pull the loaded brush over the surface of the model to
deliver pigment to the detailed peaks while leaving the darker color
completely undisturbed in the recesses.
The line between overbrushing and
drybrushing tends to become blurred in some
instances. Sometimes, the first application of paint on a model that
you "drybrush" is, in reality, really an overbrush to deliver a
heavy application of paint. Subsequent layers are delivered by
drybrushing with a decreasingly charged brush. Another way to
distinguish the two is that overbrushing doesn't produce the classic
"dusty" appearance you achieve with
drybrushing. |
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Overbrushing Is
Easy – Just Follow the Steps Below to Find out How to Do
It: |
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| Load up a large or small drybrush or tankbrush (depending on
the size of the area you are painting) with paint. Make sure that
it's a lighter shade than the base color. |
Wipe a tiny amount of the paint away on a sturdy paper towel
or soft rag. This step is pretty much a judgement call, but you want
to remove enough paint so it won't flow over the model.
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Pull the flat of the brush across the
details of the model. This technique will deposit the paint on the
raised surfaces but not in the recesses. Repeat this step with a
lighter tone if you like or follow the instructions for
drybrushing
on the remaining layers. |
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Technique
2: Drybrushing |
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Drybrushing is a simple way of adding highlights and
picking out details on raised areas of a model. It's also a very
quick way of finishing a model such as a vehicle that has wide
surfaces or a creature that has a large percentage of its body
covered in hair.
Drybrushing and
overbrushing are similar techniques, but the
latter makes use of more paint on the brush and thus has a slightly
different style of application. Overbrushing results in a slightly
different appearance and that also makes the technique stand apart
from drybrushing. Most painters blur the line between the two
methods, however – what may begin as overbrushing might become
drybrushing as the paint thickens and dries on the
brush. |
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How to Drybrush Models in Three Easy
Steps: |
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Load up a large
or small drybrush or tankbrush with paint. Make sure that it's a
lighter shade than the base color. |
Wipe most of the paint away on a
sturdy paper towel or soft rag. Continue wiping the bristles on this
surface until the brush, while applying pressure, leaves only a
faint mark. |
Lightly stroke the brush over the surface
detail of the model with a "back-and-forth"
motion. |
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Tips and Hints: |
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Drier brushes will leave a slight
dusting of color on the higher details of the miniature while wetter
brushes will deposit more pigment on the surface and may leave
streaks. |
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Repeated
applications will amplify the drybrush effect. This repetition,
combined with other, lighter colors, will increase
contrast. |
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The drier the
drybrush, the quicker your brush will wear down and become splayed
(this advice is more of a warning than a hint or a
tip). |
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Large armor
plates (such as tanks and other vehicles) benefit from a larger
brush to avoid streaking. |
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Most any surface
can be drybrushed, but fur, hair, chainmail, and other heavily
detailed surfaces garner the best
results. |
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Examples of Excellent Surfaces to
Drybrush |
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Technique 3:
Washes |
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Washes allow
you to shade a lighter base color quickly, and the technique
adds a level of realism to areas such as skin, hair, fur, and
metal. A wash basically stains an area on the model and then
sinks into the detailed crevices of a miniature to create
shadow. The more ink in a location, the darker it will appear.
A wash can be controlled to a certain degree by adding more
water to the ink to make it more fluid and less dense and dark
when dry. You can also add in white glue to enhance the
gathering quality of the ink or add a little liquid dish soap
to break the surface tension of the ink to keep patches or
"tide marks" (right) from forming when the ink dries. Of
course, you can combine more than one of these controls to the
mix to make full use of an ink wash's
powers. | |
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Here's How to Use a Wash
Successfully: |
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Charge up a brush
(preferably an old one or your transfer brush) with an ink of your
choosing. Deposit the ink in a puddle on your
palette. |
Consider adding
other ingredients to your ink. Decide on the effect you would like
and use the formula below to create it.
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Add water and
white glue so the wash gathers better and produces a stronger
contrast when dry.
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Add liquid
dish soap and water to the ink to reduce surface tension to keep
the ink from staining the surface with unsightly patches or "tide
marks."
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Add other
pigments to the ink. Try adding black to another ink to darken it.
For example, a good mixture for greasy metals is Chestnut Ink +
Black Ink + Water + Dish Soap
(3:1:5:1). |
Apply the ink
mixture to the area you want to wash, taking care to stay "in the
lines." Also, make sure that the paint you are applying the wash
over is completely dry. The excess ink will flow into the recesses
and collect there, instantly darkening these areas to create
shadows. Let the wash dry thoroughly before moving on to the next
stage in painting your model. Be careful – add too much ink (and not
enough water and white glue or dish soap) and the result may appear
gummy. |
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Try Applying Washes
to: |
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Large expanses of skin
(including horses or other steeds). |
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Large expanses of metal (a
knight's plate mail, steed's barding, or Necron's
carapace). |
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Weapons of all types – both
fantastic and futuristic. |
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Animal fur, fur on capes, and manes of
hair. |
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Just
around the rivets on vehicles to create localized rust.
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Gold
metallics, as they become much richer after receiving a Chestnut Ink
wash. |
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Technique
4: Staining & Glazing |
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Staining
So, what's the difference between glazing, staining,
and washes? Washes are typically used to shade or tone select (and
usually small) areas of a model, such as weapons or the fur on a
fur-lined cape.
Staining almost always affects approximately 80% of a
model (or more), although it can be used to great effect on smaller
surface areas as well. Typically, staining is used over a white
surface or a surface that was primed black and then drybrushed
white. Inks are ideal for staining as they do not necessarily need
to be diluted with water before they are
applied. | p>
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How To
Stain a Model: |
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For a white undercoat: |
For a black undercoat drybrushed with
white: |
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Mix an ink with a
bit of water and a drop of white glue on your palette
(4:2:1). |
Mix an ink with a
bit of water and a drop of white glue on your palette
(4:2:1). |
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With a large
brush, apply this mixture over all the white areas you want to
stain. |
Use a large brush
to apply this mixture over the areas you drybrushed
with white paint. |
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Set the model
down and allow it to dry completely before moving on to the next
stage. |
Set the model
down and allow it to dry completely before moving on to the next
stage. |
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Here's an example of a horse that has been
undercoated white with spray primer and then stained with a mixture
of Chestnut Ink, Black Ink, white glue, and water. Note the smooth
finish and lighter tone
overall. |
Here's another example of a horse that has
been undercoated black with spray primer, drybrushed with white, and
then stained with the same mixture inks, white glue, and water. Note
the deep shadows. |
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Glazing
Glazes are used to intensify or
restore strong color by applying a layer of ink. This technique
works well on gems and other decorations that you want to stand out.
Glazes can also be used to tone down or unify layered areas on capes
or other sections of clothing.
In the end, all of these techniques
are interchangeable, and – to be entirely honest – it's hard to
differentiate between all of them. All three use ink to
recolor the pigment
beneath. |
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How to Use a
Glaze: |
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Apply a base
color over either a black or white undercoat depending on your
preference or needs. |
Drybrush or paint
a dramatic highlight over the basecoat. It can be a few shades
lighter than the basecoat. |
Mix a little dish
soap and water into the ink and paint it over the base color and
highlights. |
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Set the model aside and allow it to dry
completely before moving on to the next
stage. |
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Glazing is one of
the best methods of creating a strong yellow color that has some
depth to it. Begin with an orange and then drybrush
with white to create highlights before finally glazing the whole
area with Yellow Ink. This glaze creates a strong yellow with
shading and highlighting. Additional glazes of ink can be applied to
create a more intense color if necessary |
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Technique 5:
Layering |
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Layering is a technique for representing shade and
highlights by painting successive gradations of color from dark to
light. The easiest form of layering is a two-tone process over a
black undercoat. This approach allows you the option of finishing
models quickly to get them on the tabletop for battle. It's perfect
for building large armies in a minimal amount of time. Under close
scrutiny, however, this layering technique tends to fall apart as
our eyes aren't that easily fooled up close.
Once you feel comfortable with the
two-tone process, try painting your models with the more advanced
multi-layering technique. This technique adds more layers between
the darkest and lightest tones by mixing the two extremes together
in different proportions. |
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The Two-Tone Process over
Black |
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If
you're looking to finish an entire army, this one is the technique
to learn. It's a technique that's fast, less labor-intensive, pretty
easy to learn, and looks decent from an arm's-length distance. Most
miniature painters that "paint-to-play" learn this style of
layering, and some individuals have refined it to a point where they
can use the method to paint individual models for display
purposes.
The entire model is developed over a black undercoat
by applying two successive layers of paint, starting with the dark
shade and finishing with the lightest. Now, although this technique
is called the "two-tone process," there are some exceptions. In the
case of faces, an additional layer may be added for more realism.
The face is, after all, the focal point of the model and deserves
the extra attention.
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Here's How You
Layer with the Two-Tone Process over
Black: |
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Undercoat the model with Chaos Black
Spray Primer. |
Paint a deep blue
over the cloak but leave the black undercoat showing in the deepest
recesses for the darkest levels of shadow. |
Apply a lighter
blue color over the high relief on the cloak but leave a line of
dark blue between the black and the lighter
blue. |
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The example above uses blues, but you can do
this technique with any color as long as you start with the darker
layer. This technique is actually good practice as you move towards
multi-layering– you can extend the two-tone technique with one
additional layer to produce more subtle
effects. |
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Faces Are Very Easy to Paint over a Black Undercoat.
Here's How: |
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Paint Dark Flesh over the black
undercoat and leave the eyes and any extremely deep creases
black. |
Paint a layer of
Dwarf Flesh over the face but leave Dark Flesh in the creases such
as the eyes, mouth, nose, etc. |
Paint the highest
points on the face Elf Flesh – generally, the bridge and wings of
the nose, the chin, the top of the cheekbones, and the jaw
line. |
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The Multi-Layering
Technique |
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The
multi-layering technique is much more time consuming than the
two-tone process over black, but the result of your painstaking work
is a reward in itself. The most difficult thing about all layering
techniques is the choice of color. It is very important to choose
shades that work well together over your undercoat
color. |
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Paint an Area of a Model Green in Five
Stages with the Multi-Layering Technique: |
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1. Paint the
first layer with Snot Green. |
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2. Paint the
second layer with a 2:1 mixture of Snot Green and Goblin
Green.
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3. Paint the
third layer with a 1:1 mixture of Snot Green and Goblin
Green.
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4. Paint the
fourth layer with a 1:2 mixture of Snot Green and Goblin
Green. |
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5. Paint the
fifth and final layer with Goblin Green. |
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Each layer builds on the previous one but does not
completely cover it. This limited overlap allows the layer beneath
to show through and creates depth and shadow with each pass of your
brush. The example above was achieved through the use of colors
straight from the Citadel
range. Try mixing up
your own pigments and layering with
those. |
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The Dramatic Layering
Technique |
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The dramatic layering technique is a slightly simpler
approach to layering that nearly cuts out the process of mixing
paint altogether. The tricky part is picking out colors that work
well together despite the differences in shade. This technique also
rarely uses more than three layers – an excellent proposition for
speeding along with your army painting while maintaining
quality!
The best way to get started with the
dramatic layering technique is to take a look at the
Citadel Colour
range and work out dramatic contrasts picking out a "root"
color, a midtone, and one of the lightest colors in the
series.
Many people find it quite difficult to get good
results with very bright colors with this technique because the
colors are hard to tone together. A way of getting colors to tone
together better is to mix a little of the adjoining color(s) into
the paint for each layer. This mixing draws the colors together so
the contrast won't be as apparent to the casual
viewer. |
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An Example of
Dramatic Layering |
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This Chaos Warrior was painted with the
dramatic layering technique almost the whole way through to its
conclusion (minus the ink washes on the metallic areas and the
drybrushed fur on the cape). The red armor is a good example of the
technique. The armor was given a basecoat of Scab Red (over a black
undercoat) with a highlight of Blood Red over that basecoat.
Finally, a tiny bit of Fiery Orange was used to accentuate the edges
of the plate mail.)
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Paint an Area of
a Model Brown with the Dramatic Layering
Technique: |
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Paint the first layer with
Scorched Brown. |
Paint the second layer with
Snakebite Leather. |
Paint the third and final layer
with Bronzed Flesh. |
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As with multi-layering, each layer builds on
the one beneath it but doesn't cover it
completely. |
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